A Sucker For Punishment
There's nothing like relaxing after a long day coding with... more coding. Yeah, this is getting a little out of control. The last couple of days I've been working on Elevation while the sun is up and tinkering with XNA when the moon is out. I played a little more tonight and have a simple model for game objects which was a breeze to put together... I truly do love C# (and Java of course).
I have a bunch of models that I bought a while back for a hover tank game called HoverWars ("If ya can't hover, don't bother!"... I mean, can a theme song get any catchier than that?), so I figured I'd use them for something.
It's a super simple game so if I don't go blind from staring at the screen 24 hours a day I might port it across to XNA.
I also dusted of my Nord Lead 3 tonight. I nearly cried I love that keyboard so much. It's like a little piece of red, glowing heaven... which actually sounds more like hell, but that's a minor detail. Even through a guitar amp it sounds amazing.
In between that all I also checked out A Scanner Darkly. Not great, but not bad. I found it a little boring, but fun nonetheless. The animated looking effect was cool but go boring pretty quick. Right now I'm mainly psyched for 300. The new trailer is absolutely amazing and I love the look of the environments. The atmosphere in them is so think you can almost taste it.
Also, Aura has finally got an apartment and is moving in this weekend. Yay! Who would have thought it would be so difficult to rent an apartment in Bogotá?

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